Tag Archives: StandAlone

EverWeb Standalone 4.4.0

With EverWeb, anyone can create a professional website just by dragging and dropping. Use one of the built-in templates, or start completely from scratch and design the perfect website for your business or personal hobby. Add text, photos, video, widgets, and more to easily create the website you want.

EverWeb even creates mobile websites that look great on iPhones and iPads and includes powerful features such as: drop-down menus, social media integration, built-in SEO, Google Fonts support and so much more.

Publish your website online using EverWeb’s one-click publishing solution or publish to your own web hosting provider.

Compatibility: macOS 10.13 or later
Homepage https://www.everwebapp.com/features.html

Screenshots


Name: EverWeb_4.4_[TNT]_Mactorrents.Me.dmg
Size: 123 MB
Files EverWeb_4.4_[TNT]_Mactorrents.Me.dmg[123 MB]


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EverWeb Standalone 4.3.0

With EverWeb, anyone can create a professional website just by dragging and dropping. Use one of the built-in templates, or start completely from scratch and design the perfect website for your business or personal hobby. Add text, photos, video, widgets, and more to easily create the website you want.

EverWeb even creates mobile websites that look great on iPhones and iPads and includes powerful features such as: drop-down menus, social media integration, built-in SEO, Google Fonts support and so much more.

Publish your website online using EverWeb’s one-click publishing solution or publish to your own web hosting provider.

Compatibility: macOS 10.13 or later
Homepage https://www.everwebapp.com/features.html

Screenshots


Name: EverWeb_4.3__TNT_Mactorrents.Me.dmg
Size: 116 MB
Files EverWeb_4.3__TNT_Mactorrents.Me.dmg[116 MB]


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EverWeb Standalone 4.2.0

Name: EverWeb_4.2_Mactorrents.biz.dmg
Size: 115 MB
Files EverWeb_4.2_Mactorrents.biz.dmg[115 MB]

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With EverWeb, anyone can create a professional website just by dragging and dropping. Use one of the built-in templates, or start completely from scratch and design the perfect website for your business or personal hobby. Add text, photos, video, widgets, and more to easily create the website you want.

EverWeb even creates mobile websites that look great on iPhones and iPads and includes powerful features such as: drop-down menus, social media integration, built-in SEO, Google Fonts support and so much more.

Publish your website online using EverWeb’s one-click publishing solution or publish to your own web hosting provider.

Compatibility: macOS 10.13 or later
Homepage https://www.everwebapp.com/features.html

Screenshots


EverWeb Standalone 4.1.0

Name: EverWeb_4.1_Mactorrents.biz.dmg
Size: 115 MB
Files EverWeb_4.1_Mactorrents.biz.dmg[115 MB]

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With EverWeb, anyone can create a professional website just by dragging and dropping. Use one of the built-in templates, or start completely from scratch and design the perfect website for your business or personal hobby. Add text, photos, video, widgets, and more to easily create the website you want.

EverWeb even creates mobile websites that look great on iPhones and iPads and includes powerful features such as: drop-down menus, social media integration, built-in SEO, Google Fonts support and so much more.

Publish your website online using EverWeb’s one-click publishing solution or publish to your own web hosting provider.

Compatibility: macOS 10.13 or later
Homepage https://www.everwebapp.com/features.html

Screenshots


EverWeb Standalone 3.2.3

With EverWeb, anyone can create a professional website just by dragging and dropping. Use one of the built-in templates, or start completely from scratch and design the perfect website for your business or personal hobby. Add text, photos, video, widgets, and more to easily create the website you want.

EverWeb even creates mobile websites that look great on iPhones and iPads and includes powerful features such as: drop-down menus, social media integration, built-in SEO, Google Fonts support and so much more.

Publish your website online using EverWeb’s one-click publishing solution or publish to your own web hosting provider.

Compatibility: OS X 10.9 +
Homepage https://www.everwebapp.com/features.html

Screenshots


Name: EverWeb_3.2.3__TNT_Mactorrents.io.dmg
Size: 84 MB
Files EverWeb_3.2.3__TNT_Mactorrents.io.dmg[84 MB]

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DxO Photo Software Suite (07.04.2020) Stand-Alone and Plugin for Photoshop & Lightroom

Photo editing software designed for photographers with exacting standards and a love for beautiful images. Manual or Automatic Corrections, Local Adjustment Technology, Prime Denoising Technology. Technologies are designed to help you level up your photography in the easiest way.

DxO PhotoLab (was DxO Optics Pro) provides a complete set of smart assisted corrections that you can manually fine-tune at any time. Take control on every aspect of your photos: effectively remove noise, get rid of light constraints, recover color details, apply sophisticated optical corrections, and enhance details.

DxO ViewPoint is the indispensable companion to your wide-angle lens, correcting perspectives and easily restoring the natural shapes of the subjects located along image edges. As both a standalone application and as a plugin, it offers simple visual tools for making spectacular corrections, along with advanced controls for unrivaled precision.

DxO FilmPack 5 ELITE Edition – Rediscover the style, the colors, and the grain of more than 80 legendary analog films, faithfully thanks to DxO’s exclusive calibration process. Combine many original renderings with filter, vignetting, blur, texture, frame, or light leak effects to give your photos a unique look. Preserve the quality of your digital images thanks to support for RAW format, and benefit from DxO’s unsurpassed powerful processing.

Nik Collection 2 by DxO – Add the power of the Nik Collection by DxO to your workflow today and create stunning images faster. The most complete collection of plug-ins from Nik Collection by DxO companies using proprietary U Point, which allows you to subtly adjust the brightness, contrast, color saturation and other parameters of individual objects or areas of the photograph.

Compatible host applications: ▪ Adobe® Photoshop® CC 2014, CC 2015, CC 2015.5, CC 2017, CC 2018, CC 2019, 2020 ▪ Adobe® Photoshop® Elements® 9+ ▪ Adobe® Photoshop® Lightroom® 5 & CC+

Compatibility: OS X 10.11 or later 64-bit
Homepage http://www.dxo.com

RAR Password : torrentmac.net

Name: DxO Photo Software Suite (07.04.2020)_Torrentmac.net .rar
Size: 2.60 GB
Files DxO Photo Software Suite (07.04.2020)_Torrentmac.net .rar [2.60 GB]

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Sampleson Reed200 VST AU Standalone v1.0

Sampleson Reed200 VST AU Standalone v1.0

AwZ | 18 February 2020
SPECTRAL MODELED WURLITZER
Reed200 is our second spectral modeled instrument. We can say it’s all that we dreamed about. Clean and responsive timbre made out of the real Wurlitzer. Stacking up to 600 pure sinewaves, we achieved a perfect and accurate timbre reproducing the sound that a Wurli generates on the line output (Also we included a cabinet and drive emulator).

As in our Markus 88, we did most of the jobs manually. Despite the deep spectrum analysis we used to decode the timbre DNA, we focused on recreating the real feel of pushing down a key in a real Wurlitzer.

THE WURLITZER TIMBRE RECREATION
We discovered the Wurlitzer timbre is kind of unique. After doing our first modeled electric piano, Markus 88, we can tell Wurlitzer has some characteristics on the spectrum that makes it more dirty and punchy than a Rhodes.

What we’ve learned is that the main difference between Rhodes and Wurli is the perfect octaves harmonics (meaning 12 semitones up, 24, 36, 48, etc). Envelope for those partials are quite louder than in a Rhodes and this is one of the main secrets of Wurli timbre.

You can play a bit with this characteristic with our “Color” slider on our main interface.
Sampleson Reed200 VST AU Standalone v1.0 MAC/WiN screenshotPRODUCT DETAILS
– Spectral modeled full range Wurlitzer
– No extra purchases needed (like Kontakt, UVI, etc) or any other 3rd. party player
– Ready to be loaded into major DAWs (Cubase, Logic Pro, GarageBand, Cakewalk, Reaper, BitWig, Nuendo, FLstudio, etc)
– No layer switching (Smooth velocity curve)
– Phaser, Reverb and Color adjusment
– Releases and velocity controls
– Win 32/64 bits (VST/Standalone) and Mac (VST/AU/Standalone) versions included
– No library installation required
– No online activation required

macOS users, if you can’t run standalone application and/or can’t load AU and/or VST in your DAW, then you need to repair permissions for each of non-working files.

Open the terminal and use the appropriate commands (copy & paste a line):

– for standalone application:
sudo chmod -R 777 /Applications/Reed200.app/
press “Enter” button, enter password, press “Enter” button.

– for VST:
sudo chmod -R 777 /Library/Audio/Plug-Ins/VST/Reed200.vst/
press “Enter” button, enter password, press “Enter” button.

– for AU:
sudo chmod -R 777 /Library/Audio/Plug-Ins/Components/Reed200.component/
press “Enter” button, enter password, press “Enter” button.

These are default location paths, edit the command if others are used.

Homepage https://sampleson.com/Reed200-Wurlitzer-vst.html

Name: Sampleson_Reed200_v1.0_VST_AU_Standalone_MacOS_Mactorrents.io.rar
Size: 34 MB
Files Sampleson_Reed200_v1.0_VST_AU_Standalone_MacOS_Mactorrents.io.rar[34 MB]

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PhotoZoom Pro 7.1 StandAlone and Plugin for Photoshop & Lightroom

Descriptions for PhotoZoom Pro 7.1

Name: PhotoZoom Pro for Mac
Version: 7.1.0
Release Date: 04 Jan 2018
Mac Platform: Intel
OS version:OS X 10.7 or later

Includes: Serial

Web Site: http://www.benvista.com/photozoompro/

Overview

PhotoZoom Pro not only creates larger images than any other software (up to 1 million by 1 million pixels), it also produces higher quality results. PhotoZoom Pro is equipped with S-Spline Max, a unique, patented image-resize technology, which excels at preserving clean edges, sharpness, and fine details.

Even noisy, compressed originals can be enlarged successfully. Normally, noise and JPEG compression artifacts become disturbingly visible during enlargement. PhotoZoom Pro however offers the tools to eliminate these distortions. You’ll be amazed by the amount of detail PhotoZoom Pro is able to dig up from below the mess.

What’s New in PhotoZoom Pro 7.1

  • New:Official Adobe Photoshop CC 2018 support
  • New:Official Adobe Photoshop Elements 2018 support
  • New:Official Adobe Photoshop Lightroom Classic CC support
  • New:Official support for macOS 10.13 (High Sierra)
  • Fixed:Long opening time of certain JPEG images

Screenshots

Name PhotoZoom Pro 7.1 macOS [sn].zip
Size 21.12 MB
Created on 2018-01-05 01:24:32
Hash bb7d607f1783d878c4068d523d39461593a0c7d4
Files PhotoZoom Pro 7.1 macOS [sn].zip (21.12 MB)

Piccure Plus 3.1.0 Standalone and Plugin FIXED

Name Piccure+ 3.1.0.0 [k] [iP4L Team].zip Size 128.1 MB Created on 2017-10-15 06:19:22 Hash 154558322fd984d08c1a7de62a9bf4fb5dce7a43 Files Piccure+ 3.1.0.0 [k] [iP4L Team].zip (128.1 MB) Download Download Descriptions for Piccure Plus 3.1.0 Standalone and Plugin FIXED Name: Piccure Plus Version: 3.1.0 Includes: K Web Site: http://piccureplus.com/ Overview Correct optical aberrations like never before. piccure+ is new software program capable of correcting optical aberrations that cause a lack of sharpness in your images. piccure+ uses a new method that essentially inverts the optical processes that cause images to look blurry. With the help of piccure+, your equipment can now be upgraded with a …

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VRAY for C4D 3.4.01 + VRAY Standalone 3.4

Name VRAY_for_C4D_v3.4.01.zip
Size 291.5 MB
Created on 2017-02-02 05:56:58
Hash 7c2f57c1df0eb7b8c59becfe9ae82a6672d7ccec
Files VRAY_for_C4D_v3.4.01.zip (291.5 MB)

Descriptions for Description

Name: VRAY for C4D
Version: 3.4.01
Released: December 12, 2016
Mac Platform: Intel
OS Version: OS X 10.9.5 or later
Processor type(s) & speed: 64-bit processor

Supported Cinema 4D Versions:
 ● Cinema 4D R16.050, R17.055 and R 18.029 or newer, on OS X and Windows.
 ● All bundles are supported (Prime, Bodypaint, Broadcast, Visualization and Studio Bundle versions)

 
Web Site: http://www.vrayforc4d.net/



Overview
V-Ray for Cinema 4D is a professional rendering solution for Cinema 4D users, looking to get the most realistic and fastest production images (still and motion) possible when working with this specific modeling tool. V-Ray for Cinema 4D is an industry standard and it is used by many big studios all over the world. It integrates seamlessly with Cinema 4D and it offers a very short learning curve making it also one of the most accessible rendering tools on the market.


Key Differentiators:

Fast: V-Ray for Cinema 4D results being one of the fastest render engines for Cinema 4D on the market. Its short learning curves allows designers to master it in a matter of days.

Artist-friendly: Built for 3D artists who want to create realistic images using fast set-ups and intuitive controls.

Smart integration: Integrated seamlessly into Cinema 4D and optimized to work with a vast collection of other plug-ins.

Creative control: Artists can create all types of physically-based materials/lighting with fast, flexible controls for enhanced realism and more creative freedom.

Affordability: V-Ray for Cinema 4D offers versatility, speed and power at an all inclusive price that is very competitive in relationship to any comparable tool.



Key Features:
 
New V-Ray 3.4 core - blazing fast CPU & GPU rendering speed
With V-Ray for Cinema 4D you can create realistic images using both CPU and GPU.

Simple usage - new full automatic sampling
Light calculation has never been easier meaning that setting up your render is now a lot faster and problem free.

Physically layered BRDF with new materials and shaders
Materials in V-Ray for Cinema 4D can be constructed by using a very advanced system that gives full control to the artists.

New VFB - LUT control, denoiser & lens effects
Cut down rendering and post production times by using these new tools included in version 3.4

New V-Ray clipper, render time booleans & render mask
These are additional tools that speed up your workflow like ray-traced material rounding and rendered boolean operations.

Full MAXON hair, fur, spline and grass render support
Unmatched integration with these important Cinema 4D features.

V-Ray DR & full unlimited c4d cmd-line/teamrendering
V-RayforC4D includes for free 5dr nodes for distribute rendering.

Global illumination & accurate lights
More effective light solver calculates more accurate images.

Physical cameras - VR ready - 360 degree stereo cameras
Integrate Oculus and HTC VIVE in your workflow.

Unlimited UV's per shaders & triplanar mapping
Create single materials that can use more than one UV for texturing your models.

Proxies & instancing with shader & material randomization tools
Handle larger amounts of geometry using less RAM.

New sky modes, areal perspective & faster volume rendering
Easier to implement environmental effects.

CPU & GPU production render & new IPR preview window
New interactive rendering tools that speed up the creation of images.

New extended render elements and id passes
More freedom and higher control for post production.



What's New in Version 3.4:
We are happy to announce that V-RayforC4D 3.4 has been released. V-RayforC4D 3.4 is seamlessly integrated and optimized for both CPUs and GPUs, using whatever an artist picks to deliver high-quality imagery and animation quickly, even when working with complex 3D scenes. V-RayforC4D 3.4 operates under the same 3.4 core technology that has made V-Ray an industry-standard in visual effects, broadcast and architectural design projects for nearly 20 years. With a vaste lighting, shading, and rendering toolkit at their disposal, artists and designers have full control over the entire creative process, from real-time look development to the final frame.

Features include:
● New great V-Ray 3.4 render speed. faster overall ray tracing and render performance;
● A lot faster path tracing GI, all parts of V-Ray had been greatly optimized using state of the art ray
tracing technology.
● New progressive sampler rendering: see your render within seconds instead of waiting for buckets.
Time or sampling level based for stills and animation.
● New variance based adaptive image sampler (VBAS), in bucket and progressive mode, improved
sub-pixel filtering
● Dynamic Bucket splitting, unified sampler options (only bucket or progressive to choose)
● 3.4 denoiser via vfb &via vray denoise standalone tool (for animation), non destructive, can cut render time by half and more
● Automatic sampling of lights and materials – removing the need to set subdivisions manually
● New Global Defaults for fully automatic render settings, – just turn on GI and render.
● V-Ray RT cpu, cuda, openCL(only win) production rendering in picture viewer and editor
● RT Lightcache support & new premultiplied mode in Lightcache
● Faster Lightcache rendering,
● Lightcache is now rendered distributed via DR
● New feature for Lightcache for universal mode, including animation
● Fast IPR window (interactive preview render) based on V-Ray RT v3.4 core , GPU & CPU options.
● Multi faceted GTR BRDF (ggx pro with tail control)
● Min shading rate (one simple global shading quality slider)
● v3.4 clip max ray intensity setting (can speed up rendering a lot)
● Lot faster hair, grass & fur rendering & a lot faster instance and proxy rendering
● Probabilistic light sampling: a lot faster rendering with huge number of area lights
● Embree 2.3 (also dynamic geometry like displacement ,hair, mb, proxies)
● New 3.4 Render masks (textures, objects, object ids)
● V-Ray Clipper (make easy render time sections or booleans of objects or groups of objects)
● Reflection/refraction sets (include /exclude lists)
● New Object based and unbiased/raytraced (still fast) subsurface scattering option in SSS2 mat and
channel, RT compatible
● New Multiple UV support per shader(!), support for unlimited UV channels chooser inside vray shaders. this overcomes c4ds limitation of not being able to use mapping per shader. You can now map each shader different with any number of custom UV maps, and manage them easy via the new UVW manager tag
● New BRDF Material presets menu inside the Adv BRDF
● New single /rgb curve option for complex IOR, Custom fresnel curves and shader color mapping
● New BRDF Materials: V-Ray Skin Material, V-Ray Volume Material, V-Ray Switch Material (for Scene variations based on full materials), V-Ray OSL Material (win), Stochastic Flakes Material (Brute force Physical flakes), AL_Surface BSDF Material
● New static displacement options (faster), Open-Subdiv support via Displacement Mat option
● Udim texture support*
● New “Auto” mode in color mapping dealing with 8 bit,32 bit and mp situations
● Several New multipass channels, Separate light select layers for render elements (V-Ray light select)
● Sampler-Info-Tex shader as in V-Ray Maya, to read out scene data and use for shading
● OSL shader, with thin film and complex IOR shaders included (win only atm)
● V-Ray frame buffer,with ICC, OCIO, LUT, cube, interactive burn, exposure, highlight, color balance
controls (win & OSX)
● V-Ray physical based Lens glare glow and diffraction effects via vfb (win)
● New vrmesh export, with all features, animated vr-meshes, hair and particles in vr-meshes
● Additional vray shaders (vray curvature, vray ray switch, vray user data color, vray user skalar, bercon noise, Phoenix Ocean shader)
● Optimised volume rendering
● New Sky and Areal Fog options: Hosek sky model to simulate more natural looking skies, Ground color option for VRaySun and VRaySky, Aerial perspective for efficient and realistic atmospheric depth (fog, humidity)
● Improved translucency in 2 sided mat
● New Dr features (exclude local machine from render, ipr or optional computer name support)
● V-Ray Quick setup (3 simple “speed vs. quality” sliders to tune any render setting)
● New Simplified user interface (optional like vray 3 max)
● New standalone layer_max shader (faster)
● New Multi shader (with new options)
● New V-Ray Instancing shader
● New Random by ID, Random by shell command
● New ray traced round corners, with texture option, perfectly smooth edges at render time with no additional modeling
● Support for V-Ray VR stereo cameras: Support for 6×1 cubic and spherical 360 degree stereo VR
cameras (for Hive, Samsung gear and Oculus Rift use p.e )
● Support for sub folders in c4d search paths and for textures stored in .lib files
● Bitmap aperture & optical vignetting in V-Ray physical camera
● New dome light ground mode mapping
● Shademap support for stereo images(speeds render up)
● C4d OGl editor resolution options for bitmaps in editor
● V-Ray presets, V-Ray tool bar
● New V-Ray Bridge menu
● Tool to transform similar objects automatic into render instances
● Support for native c4d mograph shader on DR standalone (via vray data shader)
● Support for c4d native vertex map on DR standalone (via vray data shader)
● Support for c4d native bitmap on DR standalone (via bitmap to file option, fast)
● faster vrscene export for DR (up to 10x) due new vray sdk
● New MAXON Team Render still image support, in addition to animation frame frame distribution, as alternate option to V-Ray DR, good in case you want to use native c4d shaders.
 
Features coming in next SP updates to 3.4:
● Updates to the IPR preview window
● Glossy Fresnel
● Adaptive lighting ( further improved light sampling, speeding up huge amounts of light)
● V-Ray Support for OpenVDB, Field 3d and Vray Volume grid (in SP)
● Stop & Resuming render
● Direct VR output to HIVE and OCCULUS via RT
● Deep image saving (in SP)
● Node based material editing option (a part is missing yet, once ready is added as SP)
Roadmap for planned additional features in Service packs
● V-Ray production Interactive mode
● Nvidia MDL Materials (gpu & cpu)
● Hybrid CPU and GPU rendering
● VFB redesign
● DR Linux support*
● Google cloud support (via Zync)*
● Presenz support (V-Ray output plugin)*
● Support for Chaosgroup new scanned material format