Category Archives: Maya

Autodesk Maya 2020.3

Autodesk Maya 2019

Maya 3D animation software offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering, and compositing on a highly extensible production platform. Maya has next-generation display technology, accelerated modeling workflows, and tools for handling complex data.

Facilities and software features of Autodesk Maya:

  • Advanced design three-dimensional models
  • simulate a variety of natural and environmental elements such as climate change, water and liquids, fire, plants and …
  • having a variety of tools for modeling and data management
  • the possibility of transferring the properties of one object to another object
  • Design Clothes, hair and sex and different scenarios
  • Coordination with other software modeling and animating
  • Supports mathematical model NURBS (short for Non-uniform rational B-spline)
  • ability to combine elements of two-dimensional and three-dimensional models
  • Ability to use scripting programming language and MEL (stands for Maya embedded language) and C and Python in the development of software

What’s New

  • Release notes not available at the time of this post.

Compatibility: macOS 10.12 or later
Homepage https://www.autodesk.com/

Name: Autodesk_-_Maya_2020.3_Mac_Mactorrents.io.rar
Size: 1.85 GB
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Autodesk Maya LT 2020

Autodesk Maya LT 2020 Multilingual MacOS

Autodesk has released an update to Maya LT 2019, the latest version of its cut-down edition of Maya for games artists. The update adds new sculpting features including support for topological symmetry and vector displacement map stamping, and iterates on recent updates to the UV Editor, Graph Editor and Time Editor.

This release focuses on letting you work faster than ever before through new workflows and numerous performance enhancements.

A myriad of improvements to Viewport 2.0 enhance its performance when doing everything from loading scenes to selecting objects, to handling dense meshes.

Additionally, cached playback speeds up your ability to preview animation changes by intelligently redrawing only what’s changed rather than updating the entire scene. This greatly improves viewport playback performance, removing the need to constantly playblast your scenes.

This release also gives you the most powerful tools yet for tracking exactly how Maya is using your computer’s resources. New features in the Evaluation Toolkit and Profiler allow you to pinpoint exactly where there may be inefficiencies or problems that are slowing down your scene.

Improvements to Render Setup enable you to better organize your render layers by coloring and isolating them in the Render Setup editor, or by controlling whether lights are included in each layer by default. In addition, more options are available for exporting and importing scene Render Settings and AOVs.

You can also now render Arnold right in the viewport, including all its RenderView options such as Debug Shading, AOVs, and region rendering.

New Graph Editor filters have been added to help you refine animation curves quicker and easier than before.

Plenty of examples and presets have been added to the Content Browser covering a variety of areas, from motion capture, to motion graphics, to characters. Use them as-is, or as a jumping-off point for your own work.

Screenshots


Name: Autodesk_Maya_LT_2020_Mactorrents.io.rar
Size: 1.1 GB
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