Tag Archives: LightWave

NewTek LightWave 3D v2019.1.3

 

Download NewTek LightWave 3D v2019.1.3

NewTek LightWave 3D® makes it possible for anyone to become a 3D artist and animator. The software is affordable, complete, easy to learn and use and well established as one of the leading 3D systems on the market for producing beautiful photo-real renders as well as incredible anime. This complete out-of-the-box 3D animation solution now offers real-time collaborative 3D interactivity through a bridge to Unreal Engine.

LightWave 2019 New Features:

Real-time Collaborative LightWave™ to Unreal Engine

LightWave 3D® enters the Real-Time Age for interchange with this workflow link between the Unreal Engine and LightWave 3D®, focusing on LightWave driving Unreal changes iteratively. Multiple LightWave seats are able to connect to the same Unreal Editor simultaneously to enable real-time collaboration between artists. The bridge uses NewTek’s proven NDI® network discovery mechanism for easy automatic configuration, and can be limited to single project use in Unreal, or installed as a general plugin for use in all Unreal projects.

FBX and New Interchange Bridge

Work with industry standard FBX data on a whole new level via the new Interchange Bridge.
Interactively choose what to import / export and how.
Add to existing FBX files from Layout and Modeler.
Build LightWave 3D® assets from many FBX files.
Easily revisit FBX files via workspaces.

Shading Model Customization Tools

The ability to pull materials apart and build them to your tastes is new to LightWave 3D® 2019. There is access to Fresnel Functions, Material Components and Material Integrators. The Material Tools Group has been updated with new nodes to support this capability.

OpenVDB Content Creation

LightWave 3D® 2018 introduced the ability to import and render an OpenVDB fog volume. New for LightWave 3D® 2019 is a set of node tools that allow OpenVDB content creation. You can now create OpenVDB grids from meshes, particles, and even the shape primitive distance estimator. The tool kit allows for live Constructive Solid Geometry (CSG) operations, grid filtering including level set tracking, smoothing, dilation and erosion. Solvers are included that allow for fluid simulation and smoke and fire effects.

Metamorphic

Metamorphic is a multipurpose animatable mesh sculpting and vertex map manipulation plug-in for LightWave 3D® 2019 that works in Layout, and takes full advantage of the new capabilities of the modifier stack.

  • Freeform animated sculpting
  • Builtin undo/redo system
  • Fullymultithreaded sculpting using all available CPU cores
  • Pen pressure support for brush size, strength and hardness (Windows only)
  • Nodal brush texture support
  • Three modes of animation
  • Nonlinear interpolation of sculpt animation keyframes
  • Supports converting sculpt animation keyframes to Endomorphs
  • Predictive corrective morph sculpting that works after deformers with builtin driver/driven controller
  • Full Motion Blur support

Display Scaling

Support for scaling many UI elements for HiDPI and large-screen displays
Independent scaling options for multi-monitor setups

Bone System Improved for Game Development

The new Bone Type option, Limited Bones, allows the animator to set a limit in Layout on the number of bones that affect a given point to match the limit in the target game engine, and engages real-time optimizations to more closely match the performance game engines expect from a rig.

Edge Shader Node

A node for simulating beveled or rounded edges at render time, to give more realistic results without increasing geometry.

Information

CompatibilitymacOS 10.12 or later
LanguagesEnglish
IncludesLICENSE
install.txt

What’s New in NewTek LightWave 3D v2019.1.3

Bumped product version to 2019.1.3.
Bumped build number to 3132.

  • Crash in Layers Panel on quit fixed
  • LB-5817 Layers Panel – Crash when using the all to ‘F’ layer button
  • LB-5842 Lost Node is not removed from Scene queue
  • LWB-5381 Internal Modeler Error 2902 (LScript)
  • LWB-5394 Layout and Modeler not communicating
  • LWB-5412 Does not copy License key file on Mac version Installer
  • LWB-5426 Network Render Controller (Mac OS) doesn’t start next scene in queue
  • LWB-5474 Very slow Layers Panel

Screenshots

 

Name NewTek LightWave 3D v2019.1.3 mac-torrents.net.zip
Size 163.9 MB
Created on 2019-09-22 16:17:49
Hash f92443c8fb1bbbfb7cd18dea9154101a9f04fcd6
Files NewTek LightWave 3D v2019.1.3 mac-torrents.net.zip (163.9 MB)

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NewTek LightWave 3D 2019.1.2

Name NewTek LightWave 3D 2019.1.2 mac-torrents.netdmg
Size 153.5 MB
Created on 2019-08-27 19:36:20
Hash 1603308a67c2809905036df5328cd2a904e11f4e
Files NewTek LightWave 3D 2019.1.2 mac-torrents.netdmg (153.5 MB)

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Descriptions for NewTek LightWave 3D 2019.1.2

NewTek LightWave 3D® makes it possible for anyone to become a 3D artist and animator. The software is affordable, complete, easy to learn and use and well established as one of the leading 3D systems on the market for producing beautiful photo-real renders as well as incredible anime. This complete out-of-the-box 3D animation solution now offers real-time collaborative 3D interactivity through a bridge to Unreal Engine.

LightWave 2019 New Features:
Real-time Collaborative LightWave™ to Unreal Engine
LightWave 3D® enters the Real-Time Age for interchange with this workflow link between the Unreal Engine and LightWave 3D®, focusing on LightWave driving Unreal changes iteratively. Multiple LightWave seats are able to connect to the same Unreal Editor simultaneously to enable real-time collaboration between artists. The bridge uses NewTek’s proven NDI® network discovery mechanism for easy automatic configuration, and can be limited to single project use in Unreal, or installed as a general plugin for use in all Unreal projects.

FBX and New Interchange Bridge
Work with industry standard FBX data on a whole new level via the new Interchange Bridge.
Interactively choose what to import / export and how.
Add to existing FBX files from Layout and Modeler.
Build LightWave 3D® assets from many FBX files.
Easily revisit FBX files via workspaces.

Shading Model Customization Tools
The ability to pull materials apart and build them to your tastes is new to LightWave 3D® 2019. There is access to Fresnel Functions, Material Components and Material Integrators. The Material Tools Group has been updated with new nodes to support this capability.

OpenVDB Content Creation
LightWave 3D® 2018 introduced the ability to import and render an OpenVDB fog volume. New for LightWave 3D® 2019 is a set of node tools that allow OpenVDB content creation. You can now create OpenVDB grids from meshes, particles, and even the shape primitive distance estimator. The tool kit allows for live Constructive Solid Geometry (CSG) operations, grid filtering including level set tracking, smoothing, dilation and erosion. Solvers are included that allow for fluid simulation and smoke and fire effects.

Metamorphic
Metamorphic is a multipurpose animatable mesh sculpting and vertex map manipulation plug-in for LightWave 3D® 2019 that works in Layout, and takes full advantage of the new capabilities of the modifier stack.

  • Freeform animated sculpting
  • Builtin undo/redo system
  • Fullymultithreaded sculpting using all available CPU cores
  • Pen pressure support for brush size, strength and hardness (Windows only)
  • Nodal brush texture support
  • Three modes of animation
  • Nonlinear interpolation of sculpt animation keyframes
  • Supports converting sculpt animation keyframes to Endomorphs
  • Predictive corrective morph sculpting that works after deformers with builtin driver/driven controller
  • Full Motion Blur support

Display Scaling
Support for scaling many UI elements for HiDPI and large-screen displays
Independent scaling options for multi-monitor setups

Bone System Improved for Game Development
The new Bone Type option, Limited Bones, allows the animator to set a limit in Layout on the number of bones that affect a given point to match the limit in the target game engine, and engages real-time optimizations to more closely match the performance game engines expect from a rig.

Edge Shader Node
A node for simulating beveled or rounded edges at render time, to give more realistic results without increasing geometry.

Developer Website

What’s New in NewTek LightWave 3D 2019.1.2

  • Release notes not available at the time of this post.

NewTek LightWave 3D 2018.0.2 Build 3065

Descriptions for NewTek LightWave 3D 2018.0.2 Build 3065

Name: LightWave
Version: 2018.0.2 Build 3065
Developer: NewTek
Mac Platform: Intel
OS Version: OS X 10.7.5 or later
Processor type(s) & speed: 64-bit processor

Includes: K

Web Site: http://www.newtek.com/

Overview

A powerful 3D animation toolkit that offers you the possibility to create and render amazing 3D models by using streamlined workflows.

LightWave is a streamlined macOS application that comes packed with efficient tools for creating and animating 3D models. The utility is a complete end-to-end solution that includes all that you might need within the software package, without any extra cost.

Design your own 3D models by making use of intuitive tools

LightWave enables you to start your production pipeline by using basic but highly efficient polygonal modeling tools for creating models: as a result, your end product will have a strong base.

Moreover, LightWave enables you to deal with the surfacing details by using layer based tools, or by making use of the nodal system function. The best part is that you can combine the two surfacing modes, hence achieve complex results in a short time span.

Animate your 3D models and give them realistic effects

Stepping forward to animation, LightWave integrates flexible rigging tools that enable you to setup an automatic joint influence system: this way you can avoid spending time weight mapping your 3D model. Of course, you can choose to manually perform the action and gain more control over your project.

What’s more, LightWave also includes keyframe, nodal or procedural animation tools that offer you the possibility to manipulate your models and define their motion. The built-in Endomorphs blend-shape system helps you deal with facial animation.

The animations dynamics are rendered by the Bullet open source physics engine, Hypervoxels offers you the possibility to create volumetric visual effects, ParticleFX is focused on rendering particles, FiverFX is capable to give a realistic effect to hair or other fiber type elements, while the flocking system can be used for coordinated motion.

Powerful 3D modeler featuring efficient tools and an intuitive workflow

LightWave packs a collection of powerful 3D modeling and rendering tools that can help you design high quality, complex animations without wasting time. The app can deal with the entire production pipeline, and can combine automatic functions with the versatility of manual control.

What’s New in NewTek LightWave 3D 2018.0.2 Build 3065

  • Release notes not available at the time of this post.

Name LightWave 3D 2018 0 2 macOS [k].dmg
Size 154.6 MB
Created on 2018-03-02 14:34:45
Hash a96a25c6ce7cf5cecb972316bcab376cc74f2686
Files LightWave 3D 2018 0 2 macOS [k].dmg (154.6 MB)

LightWave 3D 2018.0.1

Descriptions for NewTek LightWave 3D 2018.0.1

Name: LightWave
Version: 2018 Build 2018.0.1
Developer: NewTek
Mac Platform: Intel
OS Version: OS X 10.7.5 or later
Processor type(s) & speed: 64-bit processor

Includes: K

Web Site: http://www.newtek.com/

Overview

A powerful 3D animation toolkit that offers you the possibility to create and render amazing 3D models by using streamlined workflows.

LightWave is a streamlined macOS application that comes packed with efficient tools for creating and animating 3D models. The utility is a complete end-to-end solution that includes all that you might need within the software package, without any extra cost.

Design your own 3D models by making use of intuitive tools

LightWave enables you to start your production pipeline by using basic but highly efficient polygonal modeling tools for creating models: as a result, your end product will have a strong base.

Moreover, LightWave enables you to deal with the surfacing details by using layer based tools, or by making use of the nodal system function. The best part is that you can combine the two surfacing modes, hence achieve complex results in a short time span.

Animate your 3D models and give them realistic effects

Stepping forward to animation, LightWave integrates flexible rigging tools that enable you to setup an automatic joint influence system: this way you can avoid spending time weight mapping your 3D model. Of course, you can choose to manually perform the action and gain more control over your project.

What’s more, LightWave also includes keyframe, nodal or procedural animation tools that offer you the possibility to manipulate your models and define their motion. The built-in Endomorphs blend-shape system helps you deal with facial animation.

The animations dynamics are rendered by the Bullet open source physics engine, Hypervoxels offers you the possibility to create volumetric visual effects, ParticleFX is focused on rendering particles, FiverFX is capable to give a realistic effect to hair or other fiber type elements, while the flocking system can be used for coordinated motion.

Powerful 3D modeler featuring efficient tools and an intuitive workflow

LightWave packs a collection of powerful 3D modeling and rendering tools that can help you design high quality, complex animations without wasting time. The app can deal with the entire production pipeline, and can combine automatic functions with the versatility of manual control.

What’s new in LightWave 2018 Build 2018.0.1

  • Physically Based Rendering System: Completely rewritten rendering, shading and lighting architecture for greater realism, accuracy and ease-of-use.
  • Render and Light Buffers: Expanded workflow for render and light buffers that simplifies compositing and offers more flexibility, including real-time preview of new buffers in any viewport using VPR, as well as custom buffers using the node editor.
  • Volumetric Engine and Open VDB Support: Using the new volumetric render primitives, artists can specify physically based properties, Scattering, Absorption and Emission parameters, along with powerful node networks
  • Light Capabilities: New lighting architecture brings physical lights that can be optionally visible to the camera, and improved loading of IES web files to better match the intensity of real manufactured lights.
  • Surface Editor, Material Nodes and Surface Preview: The Surface Editor has been overhauled for the new shading system with powerful node-based materials that are presented with a familiar interface.
  • Virtual Reality Camera: Includes both cylindrical and spherical modes for creating stereo 360-degree renders and animations for VR applications
  • Modifier Stack with New Deformation Nodes: Unlocks and simplifies the previously fixed order of operations for Bones, Morphs, Subdivision and Displacements with the ability to drag and drop to re-order mesh deformations interactively.
  • Cel Shader and Enhanced Edge Rendering: Offers flexible non photoreal render control over material shading and allows gradient-based cel shading, while Edge Rendering uses any material available in the Surface Editor to shade any line.
  • More Integrated FiberFX:Expanded to integrated closely with the new lighting and shading system and can use any material on the fibers. Fibers are now generated using the new primitive object architecture
  • Layout-based Parametric Shapes: Parametric shapes allow for creation of virtual primitive shapes in Layout that can be displaced, surfaced and rendered without needing any geometry.
  • Noise Reduction Filter: Speeds up render times by using less Global Illumination rays and samples, while allowing for clean up of the resulting noise using filters instead of increased render settings.
  • New Modeler Features: Layout View viewport shows the current camera view from Layout. Also new are fully interactive tools including Lattice, Smoothing, Array and Spline Bridge.
  • Additionally, LightWave 2018 includes new enhancements to the Viewport Preview Renderer (VPR) and introduces many additional new features and improvements such UDIM texture support, more supported presets, FiberFX, Unity 5 support, and more.

Name NewTek LightWave 3D v2018.0.1 XFORCE [mac-torrents.net].zip
Size 157.3 MB
Created on 2018-02-03 03:55:14
Hash c466b64d73c6abdc719ad61cfcce7d3399699e35
Files NewTek LightWave 3D v2018.0.1 XFORCE [mac-torrents.net].zip (157.3 MB)