Animate in real time. Really. Create a character and animate it with your own performance. Character Animator uses your expressions and movements to animate your characters in real-time. So when you smile or nod your head, your character does, too. Its so fast, you can even stream your animations live.
Eye-opening animations. In eye-opening time.
Create animations for cartoons, an animated series, and live broadcasts. Or live stream your character on social media and wow your friends.
Create a character in seconds.
Turn any piece of art into an animated character using your webcam and new Characterizer, powered by Adobe Sensei AI. Or create characters by modifying the built-in character templates available in Character Animator, or importing art from Illustrator or Photoshop.
Put your best face forward.
Easily bring your character to life through your own performance. Using your webcam and microphone, Character Animator matches your expressions . from syncing lips to tracking eyes and facial features . to animate your character in real time. Look surprised, happy, or angry and your character does, too.
Animations with legs . and arms and heads.
Getting your character to move doesn.t take a lot of work. Control gestures like waving with your keyboard or MIDI device. Movements can be saved as buttons, so they.re easier to remember than key commands.
It.s showtime.
Check out the Hollywood studios, broadcasters, and online content creators who use Character Animator to bring their characters to life in real time. The app is powerfully fast and integrates with other Adobe apps for a seamless animation workflow. So you can take your own characters live or bring them into Premiere Pro or After Effects to include in bigger projects. It.s the next generation of animation tools. Available now.
Animate in seconds with Characterizer
Create a stylized, animated character using a work of art, your webcam, and Characterizer. Powered by Adobe Sensei AI technology, Characterizer quickly and easily turns art into animations.
Easily re-use your best takes
The new Replays feature lets you choose your best laugh or perfectly timed fist bump and create a trigger that you can re-use live or in your next recording. Adjust the length of your Replays trigger to easily fit into your scene.
Magnets to make your animations livelier
Now your puppet can throw, drop, pick up static items, and do things like drink from a cup or drop a ball.
Improvements to walking behavior
Newly added right and left shoulder and hip tags make a three-quarter drawn character look better when walking.
System Requirements:
– Processor: Multi-core Intel processor with 64-bit support
– Operating system: Microsoft. Windows 10 (64 bit) version 1703 or higher
– RAM: 8 GB of RAM (16 GB or more recommended)
– Hard-disk space: 3 GB of available hard-disk space for installation; additional free space required during installation (cannot install on removable flash storage devices)
– Display: 1280×1080 display (1920×1080 or larger recommended)
– OpenGL: Latest qualified graphics driver for your GPU, with at least OpenGL 3.2 support
Language: Multilangual Compatibility: macOS 10.15 or later Homepagehttps://www.adobe.com/
Screenshots
Name:
Character Animator 2025 v25.0 macOS_Mactorrents.Me.rar
Size:
4.3 GB
Files
Character Animator 2025 v25.0 macOS_Mactorrents.Me.rar[4.3 GB]
Animate in real time. Really. Create a character and animate it with your own performance. Character Animator uses your expressions and movements to animate your characters in real-time. So when you smile or nod your head, your character does, too. Its so fast, you can even stream your animations live.
Eye-opening animations. In eye-opening time.
Create animations for cartoons, an animated series, and live broadcasts. Or live stream your character on social media and wow your friends.
Create a character in seconds.
Turn any piece of art into an animated character using your webcam and new Characterizer, powered by Adobe Sensei AI. Or create characters by modifying the built-in character templates available in Character Animator, or importing art from Illustrator or Photoshop.
Put your best face forward.
Easily bring your character to life through your own performance. Using your webcam and microphone, Character Animator matches your expressions . from syncing lips to tracking eyes and facial features . to animate your character in real time. Look surprised, happy, or angry and your character does, too.
Animations with legs . and arms and heads.
Getting your character to move doesn.t take a lot of work. Control gestures like waving with your keyboard or MIDI device. Movements can be saved as buttons, so they.re easier to remember than key commands.
It.s showtime.
Check out the Hollywood studios, broadcasters, and online content creators who use Character Animator to bring their characters to life in real time. The app is powerfully fast and integrates with other Adobe apps for a seamless animation workflow. So you can take your own characters live or bring them into Premiere Pro or After Effects to include in bigger projects. It.s the next generation of animation tools. Available now.
Animate in seconds with Characterizer
Create a stylized, animated character using a work of art, your webcam, and Characterizer. Powered by Adobe Sensei AI technology, Characterizer quickly and easily turns art into animations.
Easily re-use your best takes
The new Replays feature lets you choose your best laugh or perfectly timed fist bump and create a trigger that you can re-use live or in your next recording. Adjust the length of your Replays trigger to easily fit into your scene.
Magnets to make your animations livelier
Now your puppet can throw, drop, pick up static items, and do things like drink from a cup or drop a ball.
Improvements to walking behavior
Newly added right and left shoulder and hip tags make a three-quarter drawn character look better when walking.
System Requirements:
– Processor: Multi-core Intel processor with 64-bit support
– Operating system: Microsoft. Windows 10 (64 bit) version 1703 or higher
– RAM: 8 GB of RAM (16 GB or more recommended)
– Hard-disk space: 3 GB of available hard-disk space for installation; additional free space required during installation (cannot install on removable flash storage devices)
– Display: 1280×1080 display (1920×1080 or larger recommended)
– OpenGL: Latest qualified graphics driver for your GPU, with at least OpenGL 3.2 support
Language: Multilangual Compatibility: macOS 10.15 or later Homepagehttps://www.adobe.com/
Cartoon Animator 4 (formerly known as CrazyTalk Animator) is a 2D animation software designed for both ability of entry and productivity. You can turn images to animated characters, control characters with your expressions, generate lipsync animation from audio, accomplish 3d parallax scenes, produce 2D visual effects, access content resources, and wield a comprehensive photoshop pipeline to rapidly customize characters and create content.
All New in Cartoon Animator 4:
ENHANCED CHARACTER ANIMATION This WIP 1 demonstrates how Reallusion made 2D Character Animation more precise, powerful, yet more intuitive. Say goodbye to foot sliding, sinking or floating problems, the new Smart IK/FK system not only switches automatically, it makes creating amazing cartoon animation so much easier. Posing with locking end effectors gives you power to precisely animate characters with scene interaction. In addition, you can perfectly adapt motion files with different body shapes from our motion library, even fine-tune the character’s stride or alter its motion genre.
Smart IK (Inverse Kinematic) Simple and functional design sets Cartoon Animator apart from other 2D Animation tools. The intuitive 2D in IK / FK system auto-switches invisibly so character posing for animation is a fluid, and logical process. Just lock the character feet to have perfect non-sliding foot contact, and lock the character’s hand to get a precise interaction with props or scene.
Easy IK Editing – Stretches, squatting, and hip rotation made simple by moving the hip bone. – Easy-locking feet and hands for unlimited motion possibilities. – Position character end effectors for precise IK interaction. – Keep or Flip Joint Bend Direction during animation editing.
Intuitive Auto IK/FK Switch – Drag-and-move end effectors for IK editing, directly rotate joins for FK editing. – Intuitive pose-to-pose editing without switching IK and FK modes. – One transform timeline track can keep End Effector Constraints and it’s Effective Range. – Set keys only to Selected Body Parts, or to Full Body motion layers.
Stretch Animation – Freely extend any character’s end segments – head, hands and feet. – Rubber-band stretch midpoint segments like elbow, waist, knee. – After releasing stretching, the segment can resume to its original length. – Stretch neck and torso parts by locking hands and feet. – Smoothly interpolate stretch animation, and add Motion Curve for timing control.
Precise Scene and Prop Interaction – Lock hands and feet to precisely interact with scene objects. – IK Constraints – use “Keep End Effort Rotation” to tip toe or bend wrist, or use “Keep End Effector Angle” to sustain feet angle on the skateboard or bicycle pedal. – Use “Keep Bend Direction” to ensure character’s elbow or knee always bend at the right direction. – Lock hand and feet to make stable spider-like crawling movement.
Works with All Kinds of Cartoon Characters – Correct backward knee bend animation for quadruped animals. – Use Shift+drag to alter the bone length between two bone segments producing a uniform transform effect such as the gorilla arm movement. – The same effect can apply to breathing or neck-stretching animation. – Use End Effector Rotation to easily let the dog naturally sit down.
Smart Motion Retargeting Unique animation feature translates motions automatically to various character styles with different body scale. Smart Motion Retargeting correctly applies the collected motion files to different body shapes, automatically aligns characters to the motion’s pose regardless it’s initial pose settings, innovatively creates different motion performance styles.
Adapt Motions to any Character Scale – No more Foot Sliding, Sinking, or Floating problems caused by characters’ bone scale difference. – Library Animation applied perfectly to all types of template characters. – Works with all Template-based Motion – human biped, quadruped, wings, spine bone.
Creative IK Motion Varieties – Auto-align character bones to the Motion Data pose, regardless of the character’s initial pose setting. – Recalculate character’s Initial Pose Offset for accurate animation editing. – Change characters’ foot stride, or arm reach distance by altering the overall Motion Data Scale. – Adjust individual End Effector bone ratio for precise character to object interaction.
Create IK Rig Generate IK-ready 2D animated characters, CTA4 provides standardized IK Controls for template-based characters. We’ve also added the Auto IK Rig for Photoshop Imported characters. For custom created free-bone characters, now users may create a custom GUI from the Custom Rig GUI.
Auto IK Rig – Auto IK Rig for Imported Photoshop Template Characters (PSD). – Works for All Character Templates – Human, Quadruped, Wings, Spine. – Default Human End Effector Presets – Toe, Ankle, Finger and Wrist – Free to add IK lock to selected bone segments – Auto assign End Effectors to Free Bone Characters, allowing custom IK definition
Custom GUI – Snapshot a Character with a Custom Pose to create a Character Rig GUI. – Import an image file as a custom rig image. – Move and place End Effector Locks for ideal layout. – Specify Bone Size, Segment On/Off in the UI display.
360 Head Creation This WIP 2 shows how Reallusion breaks through the limitations of 2D Art, and delivers a practical way for 2D animators to create characters with advanced animation along with vivid expressions. The 360 evolution streamlines the workflow for Head Creation, Expression Setup, and directly to the animation core with face key editing, puppeteering and the timeline system. Apart from introducing a set of 360 assets and new professional animation library, users also have the path to convert existing content into 360 heads with a full range of motion.
Quickly Transform a 2D Face into a 3D Head 3D Head Creator transforms 2D art into 3D styled characters with up to 360 degree of motion for deeply rich performances. Photoshop round trip integration for editing multi-angle character in and out of 3D Head Creator.
Anchor Nine Head Turn Directions – Inherit basic angle settings from Quick Setup – Transform and deform head sprites for perfect 3D turn – Optional FFD resolution from 2×2 (perspective correction) to 5×5 (precise shape definition) – Mask-out features outside the face to create the 3D illusion
Smart Designs to Speedup Multi-angle Settings – Copy and paste the angle definition – Mirror setup from one side to another, flip or replace sprites to match angle requirements – Onion Skin – proper sprite placement with neighboring setup reference – Average – average the angle setting value from two selected points
Add Additional Decorative Items – Apart from main facial features, users can freely add other decorative elements – The cat has whiskers and the nose stripe seamlessly blended with the parent turning head base – The same techniques can be used to emphasize a 3D effect with highlight and shadow layers
Free Angle Definition – Up to 360° – More than creating a turning head, you can give a full spin to a simple shaped creature, even a moody bird – Freely add angle points to setup the character look as the head turns – Each angle point contains data for sprites transformation, deformation, and sprite change – A total of 25 optional angle points are provided and a perfect 360° character can be achieved by properly adding angle definition for horizontal and vertical turn
Designing 360 Heads with Photoshop Layers – Complete PSD to CTA round-trip workflow for 360 Head Creation – The PSD character template is extended with angle layers for sprite change – Use several image layers to accentuate depth such like a hog’s nose – Build the layer hierarchy using a simple naming rule, eg. Parent > Child – The 360 Head Creator can generate and send angle definitions back to Photoshop, new PSD layers are generated for the 360 angle adjustments
3D Expression Setup – The Cartoon Animator Expression Setup is enhanced for new 360 Performance – Transform and deform facial sprites to setup 3D-like Expressions – Turn on Smooth Mode to achieve extremely smooth facial blendshape animation – Easily Guide the Head Movement using Head Turn Gizmo – Combine with the Face Key Editor for amazing results!
New Generation of 360 Creative Assets – Mix and match facial features to create new 360 characters – Dynamic hairstyles and accessories can also include multiple view angles – Combine 360 Head with selected Body style for perfect Smart IK Animation
360 Animation Controls and Timeline Editing – Head Turn Gizmo – Easily guide the head direction using mouse cursor, a quick way to layout the animation tempo – Face Key Editor layers up precise facial expressions, detailed adjustment can be achieved by selecting facial features, choosing from an expression list, and customizing with muscle morph sliders – Face Puppet is enhanced for generating expressions with dynamic head turns – Use Transform and deform to exaggerate the cartoon performance
Recommended System Requirements: • Windows 10 / Windows 8 / Windows 7 (64-bit). • Dual core CPU or higher • 4 GB RAM or higher recommended • 10 GB free hard disk space or higher recommended • Display Resolution: 1440 x 900 or higher • Graphics Card: Nvidia GeForce 9800 GX2 or higher /ATI Radeon HD 4890 Series or higher • Video Memory: 1 GB RAM or higher recommended
Adobe Character Animator powerful program from Adobe to produce animated character from the two-dimensional images created with Photoshop and Illustrator software. Using a webcam and microphone are able to apply any kind of movement and sound to your characters. An interesting feature of this program is to evaluate and recognize facial expressions. That’s when you laugh or frown when you have that distinction.
Adobe Character Animator powerful program from Adobe to produce animated character from the two-dimensional images created with Photoshop and Illustrator software. Using a webcam and microphone are able to apply any kind of movement and sound to your characters. An interesting feature of this program is to evaluate and recognize facial expressions. That’s when you laugh or frown when you have that distinction.
Installation
For macOS 10.12+
When you run the installer writes “The installation cannot continue as the installer file may be damaged. Download the installer file again”.
Code: sudo spctl --master-disable
Install using patch:
Attention! Before installing, disconnect from the Internet
Mount the image
Run the Install installer and follow the instructions (located in the Extra folder)
After installation, do not run the program in trial mode (close the application forcibly if it starts up on its own)
From the desktop, launch the Adobe Zii patch and press the PATCH or drag the icon of the installed Adobe Character Animator into the open patch window
Patcher by TNT
Who has the Illustrator or another installed – be careful with the patch.
Install the program and use the patch that is in the distribution – drag the program icon to the open patch window, and do not use the automatic function (here, all installed Adobe applications will be patched automatically, and with such actions errors may occur)
Descriptions for CrazyTalk Animator 3.22.2426.1 Pipeline
Name: CrazyTalk Animator Version: 3.22.2426.1 Developer: Reallusion Inc Mac Platform: Intel OS Version: OS X 10.9 or later Processor type(s) & speed: 64-bit processor
Includes: K
Web Site: http://www.reallusion.com/
Overview
A user-oriented and powerful animation tool that helps you apply 3D motion to your 2D characters and bring them to life with ease
CrazyTalk Animator is a handy macOS application specially made for movie and video makers, artists and illustrations, web and game designers, as well as educators and students.
Effortlessly animate your 2D characters and tell a story
CrazyTalk Animator helps you freely edit 2D motions and change the angle from which you view your personages. Facial puppet and auto lip-sync are just a few of the features that make CrazyTalk Animator a creative tool for 2D character animation.
Thanks to CrazyTalk Animator’s innovative character system you can mix and match numerous features and create multi-dimensional characters. You just have to customize your character and let CrazyTalk Animator update all character features in all other angles.
Expand your library by purchasing templates, movements, animations, scenes and more
Moreover, you have access to numerous facial templates that can be assembled according to your likes. Consequently, you can make personalized avatars or copies of well known actors, singers and other celebrities.
The Render Style options make it easy for your to switch your characters and scene styles, appearance and color with just a couple of mouse clicks. You can enable or disable lines, adjust color tones, saturation or color, make a silhouette and more.
With the help of the multi-dimensional engine you can easily animate 2D character from different viewing angles. After customizing your character in the initial front-faced angle, you can start animating while CrazyTalk Animator fits up to 9 different perspectives for you.
Animate your 2D personage in a 3D scene and discover new perspectives
What is more, you can take advantage of the 3D Motion Editing panel and control your 2D characters in a 3D environment. In other words, you can enjoy different perspective and 3D movements using a simple 2D character. On top of that, you can manually move your personage’s limbs in a 3D space.
In addition to the above mentioned tools and features, CrazyTalk Animator also comes with a highly customizable workspace. The flexible UI allows you to attach, detach, move and dock panel to fit your needs.
What’s New in CrazyTalk Animator 3.22.2426.1 Pipeline
Release notes not available at the time of this post.
Name: CrazyTalk Animator Pipeline for Mac
Version: 3.12.1719.1
Mac Platform: Intel
OS Version: OS X 10.11.5 or later
Processor type(s) & speed: 64-bit processor
Suggest Mac computers (or higher recommended):
- Mac mini 2011 or later
- iMac 2011 or later
- MacBook Pro 2011 or later
- MacBook Air: 2011 or later
- MacPro: 2011 or later
Includes: Patch
Web Site: https://www.reallusion.com/crazytalk-animator/default.html
Overview
CrazyTalk Animator provides an exciting new approach to traditional 2D animation with innovative new tools that allow users to apply 3D motions to 2D characters. New powerful tools have opened new possibilities for freely editing 2D motions and viewing them from any angle with a single click. Combined with functional features like facial puppet and auto lip-sync, it has become the most creative tool for 2D character animation.
What's New in Version 3.12.1719.1:
May 24th, 2017
Function and Content Enhanced:
• Enhanced: Allow use "Add Bone" function to connected existed bone.
Bug Fixed:
• Fixed: Possible program crashes when replacing the G3 character which with Morph Head.
• Fixed: Failed to read the naming of Image Layer from PSD file, which with the same naming.
• Fixed: Possible program crashes when using hotkey to delete "Thigh" bone on G3 character.
• Fixed: Partial Update is disabled when updating Free Bone character from a PSD file.
• Fixed: Image quality degrades when saving or performing undo/redo functions.
• Fixed: Attached button function does not work when the target is a body. Feedback Tracker
• Fixed: Launch to External Editor does not work correctly on Morph-based Head. Feedback Tracker
• Fixed: Inconsistent positioning of the pupils (eyes) between the PSD file and CrazyTalk Animator.
• Know Issue: Character not display completed once the image was separated into multiple parts in psd file.
Name: Core Animator
Version: 1.0.3
Mac Platform: Intel
Includes: Pre-K'ed
OS version: OS X 10.10 or later
Processor type(s) & speed: 64-bit processor
Block connections to:
polishedplay.com
www.paddleapi.com
settings.crashlytics.com
Courtesy of TNT Team
What's New in Version 1.0.3 - March 17, 2015
Minor bug fixes and stability enhancements
More info: https://itunes.apple.com/us/app/core-animator/id934434650?mt=12
Core Animator gives you simple visual tools to create stunning animations. You focus on the best ways to bring your apps to life and we'll take care of the Swift or Obj-C code for you.
Your creations will run beautifully using Apple's native frameworks. Every app deserves animation. Now, it’s simple to implement.
If you have, or would like to have, even a single animation in your app, Core Animator will save you time and money.
Let Core Animator help you take your work to the next level. Core Animator makes it easy for anyone, like a designer, animator, illustrator, or even a novice to contribute greatly to your app’s production value. They don’t even need to know how to write a single line of code!
Core Animator is simply the easiest and best way to use native Core frameworks for the animations in you apps. Now a graphic designer or animator can work visually on animated elements and can hand it off to the developer who can get all the code exported in a clear and easily integrable manner. No more large, non-interactive video files or other workarounds. Native animations run rock solid and butter smooth on iOS devices or the Mac.