Valhalla Delay is our take on classic and modern delay and echo units. Tape echo, BBD, old-school digital, pitch shifting – we’ve got you covered. ValhallaDelay offers the classics, and expands them into new dimensions, with the unique Ratio and Quad delay styles, the Ghost mode (which adds frequency shifting), and a powerful diffusion section that can create anything from smeared echoes to ethereal reverbs.
Valhalla Delay has seven different delay Modes:
Tape: Modeled after vintage tape echoes, with all the features and quirks that were loved in the old hardware.
HiFi: A higher fidelity tape echo, where the ability to precisely sculpt the sound is in your hands. .
BBD: A dark, low fidelity bucket brigade delay model.
Digital: A cleaner, higher bandwidth delay, with the ability to dial in digital dirt.
Ghost: A Valhalla DSP original! Combines the tape model from the HiFi mode with frequency shifting and a unique diffusion algorithm, for sounds that will split your skull in two.
Pitch: A digital delay with added pitch shifting. Perfect for micro-shifting vocals, adding harmonies to synths, creating vast shimmering soundscapes, or shrieking sounds that forever spiral upwards or downwards.
RevPitch: Reverse pitch shifting! Everything that goes in, comes out reversed.
Five tape Styles, for controlling the number of delay voices:
Single: Same delay length & modulation for left and right channels.
Dual: Independent delay lengths for left and right channels.
Ratio: The right channel is set to a ratio of the left channel, and the feedback of left and right channels is mixed. Perfect for sounds that slowly transition from delay to reverb-esque.
PingPong: A delay that bounces between the left and right channels, with the ability to set the left and right delays independently.
Quad: Models the multi-head tape echoes of the 1960s and 1970s, with up to 4 delay taps on tap.
Cool features:
Delay lengths ranging from 0 msec to 20 seconds. Dial in choruses and flangers, slapback echoes, longer delays, or long Frippertronic loops.
Sync the delay to the beat, with straight/dotted/triplet options. Or, control the length via milliseconds.
Age control, for adjusting the artifacts of the delay mode. Clean and shiny, old and dusty, or anywhere in between.
Powerful Diffusion section, that can be used to smooth out the attacks of delays, or can be an amazingly smooth and lush reverb in its own right. Up to 20 seconds of diffusion time possible!
Era control, for selecting between different variants of the delay modes.
ValhallaVintageVerb is a postmodern reverb plugin, inspired by the classic hardware digital reverbs of the 1970s and 1980s.
18 Reverb Algorithms:
Concert Hall. Based on the hall algorithms of the late 1970s and early 1980s. Huge spatial image, echo density that can be adjusted from very sparse to very dense, and lush chorusing modulation.
Bright Hall. Similar to the Concert Hall algorithm, but with a brighter initial sound, and deeper and lusher modulation.
Plate. Inspired by early 1980s plate algorithms. Highly diffuse, bright initial sound, high echo density, lush chorused modulation.
Room. Emulates the sound of early 1980s room algorithms. Medium diffusion/early echo density, somewhat darker sound, chorused modulation.
Chamber. A transparent and dense algorithm. Highly diffuse, high echo density, less coloration than Plate/Room algorithms, chorused modulation.
Random Space. This generates DEEP and WIDE reverbs, with a slow attack, and more diffusion than the late 1980s algorithms that inspired it. The modulation uses internal delay randomization, to reduce metallic artifacts without the pitch change that can occur in the algorithms with chorused modulation.
Chorus Space. Same as Random Space, but with the delay randomization replaced with lush chorused modulation.
Ambience. Combines time varying randomized early reflections with a full-featured reverb tail, with the balance between early and late reverb controlled by the Attack knob. Useful for adding “air” to drums, vocals, and any place where a reverb should be felt but not heard.
Sanctuary. Inspired by a classic German digital reverberator from the 1970s. Discrete early reflections, a dense late reverb that rapidly builds in echo density, lush detuned modulation. Sanctuary incorporates the bit reduction and floating-point gain control used in the A/D and D/A convertors of the early digital hardware.
Dirty Hall. A fresh look at the Concert Hall algorithm, with the goal being to emulate the strange fixed point and convertor artifacts of early 80s reverb hardware. Lusher and denser than the Concert Hall algorithm, with loads of warmth and grit on tap, for a roughly hewn beauty. Plug in your analog synth and send yourself into retro sci-fi heaven.
Dirty Plate. All the warm and gritty artifacts of Dirty Hall, applied to an old-school digital plate algorithm. High echo density, wide stereo image, and just the right amount of metallic sheen. Drums come alive when sent through Dirty Plate.
Smooth Plate. The complete opposite of Dirty Plate. Smooth decay at all settings, from short to near-eternal. Lush chorusing, with none of the metal found in Dirty Plate. The most transparent and naturalistic reverb in ValhallaVintageVerb. Crank up the Size parameter, and float off into space!
Smooth Room. A smooth and transparent room reverb, in the Smooth Plate style. Useful for emulating the Room/Hall algorithms of late 1980s hardware, as well as getting clear reverberation with low amounts of coloration.
Smooth Random. A random room/hall algorithm, with transparent decays that can be adjusted from tiny to huge. Randomized delay modulation, similar to Random Space, but with a much tighter initial attack and smoother decay. A good “jack of all trades” reverb algorithm.
Nonlin. Gated, reverse, and nonlinear reverbs are all on tap here. Use Size to control the duration of the reverb, and Attack to smoothly interpolate between a truncated reverb, a “flat” gated decay, and huge reverse reverbs. Lush chorusing modulation on tap, for your shoegazing needs.
Chaotic Hall. A chaotic take on the Concert Hall algorithm, with modulation and saturation artifacts inspired by classic tape echoes. Lush and warm, with subtle wow and flutter chorusing that adds depth without making your reverb seasick.
Chaotic Chamber. Smooth and chaotic at the same time. A relatively “dimensionless” reverb algorithm, that adds depth to your sound. Wow and flutter modulation, subtle tape saturation. Use this algorithm on pretty much any input, and it will sound good.
Chaotic Neutral (new in 2.0.2). Combines chaotic modulation with a fairly “colorless” algorithm architecture, for a reverb that sounds like the input – just with reverb!
3 Color Modes For Dialing In The Tone Color And Sonic Artifacts Of A Specific Reverb Era:
1970s. Replicates the reduced bandwidth of the earliest digital reverberators (10 kHz maximum output frequency). Downsampled internally, to reproduce the artifacts of running at a lower sampling rate. The modulation is dark and noisy, and can produce strange and random sidebands with sustained notes. This is intentional.
1980s. Full bandwidth / sampling rate, for a brighter sound than the 1970s. The modulation is still dark and noisy, but will produce different artifacts than the 1970s mode as it is running at the full sampling rate.
NOW. Full bandwidth / sampling rate. The modulation is clean and colorless, versus the funky artifacts of the 1970s/1980s modes.
The Interface Has Been Designed To Be Instantly Accessible And User Friendly:
Streamlined set of powerful parameters, organized into logical categories.
All controls on one panel. No menu diving required.
Tooltips at the bottom of the plugin window, that describe the currently selected reverb mode and color mode, as well as any parameters the user is adjusting. The goal is for the plugin to be self-documenting.
A powerful cross-platform preset menu, with the ability to copy and paste presets in a text format. Share presets via emails, forum posts, etc.
Continuously resizable – just click on the lower right corner and drag to the desired size.
Modernist, minimalist 2D graphic design.
New in 1.7.1: Click on the “GUI Mode” text in the upper right corner of the NOW color mode, to switch between the original black-on-white color scheme, and the brand new white-on-black GUI.
Enjoy this fully patched and licensed release for macOS straight from my internal vault
Descriptions for ValhallaDSP ValhallaShimmer v1.0.4 macOS
ValhallaShimmer is an algorithmic reverb designed for BIG sounds, from concert halls to the Taj Mahal to the Halls of Valhalla. All of the sliders have been designed to be tweaked in real time and have a smoothed response to avoid clicks when changing settings or automating the controls. At the same time, the algorithm has been highly optimized, so you get a huge reverb sound without straining your CPU.
At its core, ValhallaShimmer is a high quality reverberator, designed to produce a smooth decay, that is both dense and colorless. There are several reverberation modes available, to allow the user to dial in reverb decays of different sizes, ranging from smaller rooms to vast ambiences:
By adjusting the Feedback, Diffusion and Size controls, the attack, sustain and decay of the reverb signal can be fine tuned.
The modulation controls can be set to produce subtle mode thickening, glistening string ensembleesque decays, and the distinctive random modulation of the older Lexicon hall algorithms.
Two tone controls and the Color Mode selector allow the timbre to be adjusted from bright and glistening to a more natural dark decay, similar to that produced by air absorption in large spaces.
In addition, ValhallaShimmer has the ability to pitch shift the feedback signal. There are 5 pitch shift modes available:
Single, where the feedback is shifted up or down by the Shift value.
Dual, where the feedback is shifted both up and down (in parallel) by the Shift value.
SingleReverse, where each grain is reversed before it is pitch shifted. This results in a smoother pitch shifting sound than the Single mode.
DualReverse. Similar to the Dual mode, but with reversed grains, for a smoother pitch shifting sound.
Bypass, which turns off the pitch shifting (useful for “standard” reverb sounds).
Web Site: https://valhalladsp.com/shop/reverb/valhalla-shimmer/